Making Curriculum Pop by Pam Goble

Making Curriculum Pop by Pam Goble

Author:Pam Goble
Language: eng
Format: epub
ISBN: 9781631980633
Publisher: Free Spirit Publishing
Published: 2015-12-31T00:00:00+00:00


Games

Playground, Sports, Board, Online, Role Plays, Simulations, and Video

Mindblue Twitter List: twitter.com/_mindblue_/lists/mcpop-games

Twitter Hashtags: #arlearning (augmented-reality learning), #gbl (game-based learning), #mediaed, #medialit, #digitalit, #seriousgames, #sportsociety

In Reality Is Broken (2011) Jane McGonigal defines a game as “an activity with goals, rules, a feedback system, and voluntary participation.” Games can take many forms, from playground games to sports to board games to text-based simulations or elaborate virtual worlds inhabited by many players. Whatever type of game you explore, students are generally excited to analyze these texts.

Some Useful LEOs

Archivist, Blogger, Casting Director, Detective, Gamer, Highlighter, Hypothesizer, Mood Catcher, Predictor, Producer, Soundtrack Supervisor, Summarizer, Tech Specialist, Wild Card, Wonderer, Worldviewer



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